CBSE Class 4 · Mathematics
Elephants, Tigers, and Leopards
Official NCERT chapter from Math-Mela (book code demm1). ExamMaster notes are original teaching at CBSE Class 4 depth.
This lesson follows the official chapter “Elephants, Tigers, and Leopards” in Math-Mela. The words below are ExamMaster’s teaching, not a paste from the book. Use the NCERT chapter for the classroom sequence; use these notes to hold the idea without copying exercises or figures.
- CBSE Class 4
- Easy level
- 8 concepts
1A NIM pile is a count you take from
A pile of tokens is a start count. A turn takes some tokens away. The pile after the turn is a new count.
The animal names on the tokens are costumes. The count is the maths.
Figure. A NIM pile is one counted heap you take from. Seven tokens is the count. The pile is the object, not a picture of an animal.
How it works
- Count the pileStart size.
- Name a takeA counted part.
- Write the leftoverStart − take.
2A legal take is a counted part, not a random grab
A rule might allow 1, 2, or 3 tokens. A grab of 7 when 3 is the max is not a legal take.
Count what you take. “A handful” is not a number.
Figure. A legal take is a counted part of the pile — here 1, 2, or 3 tokens. Taking two is a counted move. Grabbing the whole pile is not a legal take.
How it works
- Hear the max allowedSay 3.
- Take a number in that range1, 2, or 3.
- Do not exceed the pile or the maxBoth limits.
3The leftover pile is a subtraction
Start 18, take 3, leftover 15. Every legal take is minus.
Do not add because the animal token looks friendly.
Figure. The leftover pile is a subtraction. After a take of 2 from 7, five tokens remain: 7 − 2 = 5. The leftover is still one pile, not a new game.
How it works
- Write start18.
- Write take3.
- Subtract15.
One take from a pile
A pile has 18 tokens. A player takes 3 (allowed). What is left?
- Start18
- Take3
- Leftover18 − 3 = 15
Pro tip. A legal take is subtraction. Check: 15 + 3 = 18.
5A strategy is a plan; the arithmetic is still take-away
A plan might say “leave a multiple of 4”. The move is still a subtraction you can check.
A clever plan that miscounts the leftover is a broken plan.
Figure. A strategy is a plan for what to leave. The arithmetic is still take-away: 6 − 2 = 4. The plan does not replace the subtraction.
How it works
- Say the plan if you have oneLeave 4, 8, 12, …
- Compute the takeStart − target.
- Check the leftover is the targetArithmetic first.
6Equal groups can hide inside a long game
If every turn takes 2, the landings are a skip-count. Equal groups hide in the running total.
Turns of mixed legal sizes are not one equal-group story unless you say so.
Figure. Equal groups can hide inside a long game. Three rows of four tokens is the array 3 × 4 = 12. If the groups are not equal, it is not multiplication yet.
How it works
- See if takes are the same sizeAlways 2?
- If yes, skip-count18, 16, 14, …
- If mixed, subtract each turn on its ownNo fake array.
7Zero on the pile is the empty count
A pile of 0 is empty. Taking from 0 is not a legal take. The player who faces 0 cannot take.
Empty is a size, not a skip of the game record.
Figure. Zero on the pile is the empty count. Three tokens is a pile of 3. An empty box is 0 — not a missing number, and not a new animal.
How it works
- See 0No token to point to.
- Refuse a takeNothing to subtract.
- Record emptyZero is the numeral.
8The animals name the tokens; the move is the maths
Elephant, tiger, leopard can label tokens or players. The move is still a counted take-away.
Do not invent a special animal-plus.
Figure. Elephant, tiger, and leopard name the tokens. The move is still a counted take. Here the take is 2 — the animal names do not change the subtraction.
How it works
- Keep the costumeA name on a token.
- Count the takeA number.
- Subtract from the running totalThe maths.
Start 18, legal take 3. Leftover is
- 15
- 21
- 18
A take is minus.
Notes
- The official chapter title is “Elephants, Tigers, and Leopards”. Teach the school test for that title, not a contest shortcut.
- If a step needs a later class, stop. The next official chapter will pick it up.
Formulas
- Leftover = start - legal take.
- Check: leftover + take = start.
Recap
Hold these pegs from the official chapter “Elephants, Tigers, and Leopards”. The wording is ExamMaster’s teaching, not a textbook recap.
- A NIM pile is a count you take from
- A pile of tokens is a start count. A turn takes some tokens away. The pile after the turn is a new count.
- A legal take is a counted part, not a random grab
- A rule might allow 1, 2, or 3 tokens. A grab of 7 when 3 is the max is not a legal take.
- The leftover pile is a subtraction
- Start 18, take 3, leftover 15. Every legal take is minus.
- Two players share one running total
- After A takes, B faces the leftover, not a fresh pile.
- A strategy is a plan; the arithmetic is still take-away
- A plan might say “leave a multiple of 4”. The move is still a subtraction you can check.
- Equal groups can hide inside a long game
- If every turn takes 2, the landings are a skip-count.
Practise Elephants, Tigers, and Leopards
Reading is free and needs no account. Practice, mocks and progress live in the app.
- A 4-question practice set that ends the chapter
- 1 quick check with worked explanations
- Timed mocks scored with the real marking scheme
- Readiness tracked per topic, kept on your device